i couldn’t agree more
Tuesday, May 29th, 2007In this piece on the new TT (worth a read in its own right) one of my favorite new journalists explains the differences between three kinds of cars. So next time someone says one car is ‘better’ than another, ask them to clarify which kind of car they gravitate towards…
The Driver’s Car – It’s hard to explain unless you’ve driven one, but there are cars in this world that are just as fun to drive at 15 mph through a school zone as they are to blast down back roads. They are cars like the first-generation Mazda Miata, the original VW GTI, and the BMW E30 M3. They are cars that read the road surface to your fingertips with all the subtlety of a megaphone, that demand all of your attention all of the time. They don’t necessarily need to be that capable (and by modern standards, those that I’ve mentioned aren’t); they just need to be communicative and involving.
The Atari Car – Cars to which I refer as “Atari Cars” are a modern phenomenon. They are cars that feel like a video game. Atari Cars are immensely capable – they can often out-perform supercars without even breaking a sweat. And that lack of sweat defines them – they shrug off insane speeds and laugh at corners. Nothing unsettles their suspension. They’re so good that the driver has no idea how fast he’s actually driving. These are cars like Audi’s very own RS4, a Mercedes E63 AMG, Bentley Continental GT, and, to a lesser extent, cars like the Subaru WRX STi.
The Sports Car – A sports car (in the World According to Me) is that rare car that combines the communication of a Driver’s Car with the capability of an Atari Car. The quintessential sports car that comes to mind is the Porsche 911. It, like other sports cars (the Ferrari F430 and Lotus Elise come to mind), is among the world’s most capable machines, and yet remains so communicative and interactive that its owners take the long way to the grocery store.